Ah yes! I think I recall you referencing TfOS on occasion. Another R Talsorian Games classic! I recall it was the first RPG where (gasp!) you couldn't really get killed. Just "Bonked" at worst. (I borrowed that concept for the "four-color superhero" phase of my "Superior City" campaign, in that the worst that could happen to the PCs is that they could be "KO'ed.")
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