Man, I think #1 is something people always struggle with in a creative setting. FWIW, I thought you did a great job with encouraging me and offering advice for story arcs, by the time I came on board.
"Talk to your players about what they're enjoying/not enjoying" is some of the best advice for any game, though.
I don't miss the time-sink or the stress, but I sure do miss all the fun of roleplaying. :D
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"Talk to your players about what they're enjoying/not enjoying" is some of the best advice for any game, though.
I don't miss the time-sink or the stress, but I sure do miss all the fun of roleplaying. :D